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Devlog
Itch Update 31: Sounds & Fuzzies
January 11, 2026
by
Kittehface Software
Been a couple weeks, so this update is a grab-bag of progress. Notably, you'll find a new enemy type, a few new items, dressier display of battle results, various minor audio additions, various bug fi...
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Itch Update 29: Dice & Other Minor Things
December 25, 2025
by
Kittehface Software
This update addresses an issue where the dice roll for heal rooms wasn't working properly. It's now fixed and is seeded as well. Beyond that, this update mostly contains minor copy edits to item descr...
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Itch Update 27: Higher Healing & Knight Abilities
December 25, 2025
by
Kittehface Software
We're going to do a few difficulty tweaks, and this update adjusts healing rooms. Both single-heal and full-party-heal rooms will now give one third additional HP. Additionally, the Ghoul's claw swipe...
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Itch Update 25: Public Playtest!
December 23, 2025
by
Kittehface Software
We're setting Puzzle Rogue live! We're excited to see what folks think, let us know how you do! Nothing too major in this update, but a variety of smaller items based on feedback from players: "Findin...
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Itch Update 21: Weaker Wyvern, Rooms in Results, More Magery
December 22, 2025
by
Kittehface Software
The game has trended more difficult lately, so the Wyvern has been weakened down to 120hp to help make up for it, along with a few minor buffs to things like health rooms. The Mage now has a few addit...
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Itch Update 20: Status Effect Viewer
December 21, 2025
by
Kittehface Software
You can now view a character's current status effects by hovering over their panel during battle! Up to eight effects are visible at a time this way, currently. If you're playing on a touch screen, yo...
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